page 4
Step 4. Modify PlugInMain class
In PlugInMain.cs text editor window:
Type in first argument (name of extension) for the base class constructor:
"Hello World"
Type in the argument for second argument (extension's type) for the base class constructor:
"output"
In Initialize() method, replace "throw... " statement with
Timestep = 5;
In Run() method, replace "throw..." statement with
System.Console.WriteLine("Hello World!");

Rebuild solution (press F6)
< Page 3 | Page 4
In PlugInMain.cs text editor window:
Type in first argument (name of extension) for the base class constructor:
"Hello World"
Type in the argument for second argument (extension's type) for the base class constructor:
"output"
In Initialize() method, replace "throw... " statement with
Timestep = 5;
In Run() method, replace "throw..." statement with
System.Console.WriteLine("Hello World!");

Rebuild solution (press F6)
< Page 3 | Page 4

